Flavor Text: "The finale is, to be decided by everyone~*music note*" |
Anyway, on to the skill! "[AUTO] [VG] Generation Break 8: [Choose a card from your hand and discard it] At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, return all of your rearguards back to your hand, choose up to 5 cards from your hand, call them to separate RC, and they get Power +5000 until end of turn."
My fanmade skill was basically like this except all units gained +5000 for each unit you called to the field and the stride gained power equal to the total gained power of all rearguards but that was too stupid so I'm actually quite happy with this skill. This card does not allow you to stack triggers on RG since those units will be returning to your hand regardless so that's not really too bad when you think about it. This card can do lots of combos with other units and gives a normal deck 5 attacks in total. With other decks, this card can grant you a maximum of 10 attacks. Also, I'm pretty sure this works but if you call Sparkle in her Heart, Spica before you call anyone else, the units you call after her will gain the extra 2k, so if it does, everyone gets 7k added meanwhile Spica gets an extra 13k which is pretty nice and also (time to get sidetracked) if you use her own skill, you can unleash some devastating attacks. Anyway! For this GB8 unit as a whole, it's definitely one you want to use to seal the game up since you won't be returning any rearguards back to your hand except with things like Spica and all that but that isn't too much of a problem since (if you live next turn) you can just return them all back. My verdict on this stride.... 7/10. Adding 5k is pretty good especially for the 2nd wave of attacks but we could have had something more... explosive? But whatever, we get what we get. This was all from me and I hope you all enjoyed reading this as much as I did writing it. Until next Bermuda reveal!
~BermudaMaster