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Hey look! Stacia |
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Who likes dealing with the same column potentially 3 times? |
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Mr.PokesALot has arrived |
To my surprise, the stream revealed neither Galleas or the G guard (which basically confirms that Galleas is RR) but instead we got 3 cards, one of them being a new (but not new in concept... Does bushi know we were using Stacia in basically all our Sōha decks? (Sōha is just a quick way of saying Blue Wave (Which won't be used for official card names))). Let's just get the cards out of the way in the order seen above.
Grade: 2
Power: 8000
Shield: 5000
Normal Unit
Flavor Text: *to be translated*
Effect: "[CONT](RC):Resist: (you know what resist does)
[CONT](RC)[Generation Break 1]:If you have a vanguard with "Blue Wave" in its card name, this unit gets "[CONT] This unit can attack from the back row." and "[AUTO] When this unit attacks a vanguard from the back row, this unit gets +3000 power until end of that battle.".
Apparently running Stacia was so good that Bushi gave us a Sōha Stacia. Basically everything Stacia is except it is Sōha so that's actually pretty decent, which also means Sōha is definitely gonna be a full deck after this set (as if it wasn't obvious enough). Not much to talk about with this card but she will definitely be the start of your wave attacks. Wow, I actually just realised how stupid this card is now thanks to Valeos (who will be talked about later on). Next card.
Grade: 1
Power: 7000
Shield: 5000
Normal Unit
Flavor Text: *to be translated*
Effect: "[AUTO]:When this unit is placed on (RC) from hand, look at seven cards from the top of your deck, search for up to one "Blue Wave General, Valeos" from among them, reveal it, put it into your hand, and shuffle your deck. If you put a card into your hand, choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them."
[AUTO](RC): When your vanguard with "Blue Wave" in its card name [Stand], [Stand] this unit."
So an Abyssal Owl clone which doesn't countercharge but rather allows for more column pressure. Hey, it's free at least. Anyway, it's a card which makes good use of restanding vanguards to be able to create extra power for those rearguards you leave standing, but in this cas, it's more likely you can use the RG restanding skills and not have to worry about not boosting because now you can. Keep in mind that despite your Vanguard can stand in the stand phase, if Beragios was paralysed, it won't stand up because it's in the stand phase. Shouldn't be too much of an issue *remembers that Megacolony is getting support shortly* it "shouldn't be" but might... I guess it doesn't matter too much since literally all the best Sōha cards can restand so Beragios will stand inevitably. Pretty good for a C. Same with Stacia 2.0. Final Card.
Grade: 3
Power: 11000
Shield: N/A
Normal Unit
Flavor Text: *to be translated* (probably gonna be cool)
Effect: "[AUTO](VC):[Counter Blast (1)] At the beginning of your ride phase, you may pay the cost. If you do, choose up to one card with "Blue Wave" in its card name from your hand, call it to (RC), and it gets +2000 power until end of turn. If you called a card, draw a card.
[AUTO](VC):[Soul Blast (1)-card with "Blue Wave" in its card name] When your G unit with "Blue Wave" in its original card name Stride, you may pay the cost. If you do, until end of turn, choose one of your opponent's vanguards, until end of turn, its [Power] increase or decrease to 11000, and its [Power] cannot increase or decrease other than with this effect or the [Shield] of the guardians."
What the hell is this? Actually, before I go on. OF COURSE IT COUNTERBLASTS!! WHY?!?!?!? Okay, so, first up. Calling from hand is pretty nice since you won't lose any hand off of it thanks to the draw. In addition, the Sōha you call gets +2000 power so it turns Beragios from a 7k booster to a 9k booster which turns 16k columns into 18k or 20k with effects and such. It's pretty nice to add power and not lose any hand. Now his stride skill... So... Basically no matter what, you're always going to be 11k, no defensive triggers, effects or anything else will save you (basically Gavrail got kicked something fierce and no more NIghtrose defensive plays). This also stops crossrides so that's pleasant. What's really making this a force to be reckoned with, take into account the nature of Aqua Force, always poking at your vanguard for 11k at minimum. So, you'll always be in the range for a hit, it's almost too brutal while you are at five damage because there will be nothing saving you defensively and so you basically always have to thrown down shield as you would normally, which sucks because you'll be throwing down more cards than you would like. Since this is heavily Sōha restricted, it makes sense why this skill is at it is. This skill is an "eventually you will have to take hits" type of skill due to all the attacks that will be coming through. It's possible to kill your opponent first stride with this skill if you have the right set up.
That's all from me for today, Galleas and the G Guard still needs to be revealed but hopefully we will get them next week (if Taiyou doesn't showcase new cards (kinda hope so)). SO yeah, see you all later when we literally drown because of Blue Wave.
BermudaMaster~
That's all from me for today, Galleas and the G Guard still needs to be revealed but hopefully we will get them next week (if Taiyou doesn't showcase new cards (kinda hope so)). SO yeah, see you all later when we literally drown because of Blue Wave.
BermudaMaster~